Last, but not least, the lack of a multiplayer option severely hampers the longevity of this game. Weapons like the flamethrower and Molotov cocktails take an extreme amount of aim to be used effectively. Some of the weapons are pretty hard to use (even though the arsenal you're provided with is a good one). Because a lot of them throw projectiles at you or seemingly come out of nowhere, you'll often get disoriented and lose focus while firing away. The game developers really poured tons of enemies into the mansion and you'll constantly find yourself taking on 15 baddies at a time. This game is also very difficult, and the poor control doesn't help any. Just the slightest jerk of the mouse will send you walking in the wrong direction and you'll often times miss the doors and hallways you were aiming to go in. This doesn't help when you're being bombarded with constant enemy fire. You get caught up on pillars, posts and bookshelves way to frequently. Controlling your Egyptologist around is at times frustratingly difficult. For one thing, the game engine is pretty bad. But as you start to progress in the game, it all just kind of falls apart into a sea of mediocrity.įirst, the negatives. It's got a great mystery storyline set up like The 7th Guest lots of zany, crazy and just plain freaky enemies to blast and some pretty darn good visuals. Killing Time starts out with a lot of promise.
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